With FWSim 3.5 out of the beta, I worked to create some effect components. Thanks to the new possibilities that the latest version offers, effects such as smoke are now more believable when they are made via the Microstar feature.
With this in mind, I wanted to share with you a small pack of basic effect components for FWSim 3.5. his is a very simple one but when I started using these it changed completely the look of shells. It includes the following effects:
[Mortar Fire]
- Micro
- Small
- Medium
- Large
[Ascent Sparks]
- Micro
[Mine Sparks]
- Basic trail
[Burst Charge]
- Burst Charge
- Burst Charge (dark)
[Fake Smoke]
- Micro
- Small
- Regular
- Large
- XLarge
I cannot find a way to make an attachment here, so I will leave the link to the Discord group where I am hosting the files at the moment: Simulation Fireworks Association