Graphics problem

Hi,

I have a graphics problem which I couldn’t solve yet. If I may describe it, it looks
a bit blurred and bright around each bright effect in FWSim. I added two screenshots to
highlight it. Maybe somebody has a solution.

Thanks for help.


Think you will have to zoom in on the foto to see notice it.

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Hi Sven, thanks for your message.

This is intentional, it is done to highlight the brightness of the fireworks. As you can see, it is not done well, and we are currently working on an update to improve that.

How it looks will depend on the resolution on the screen to some degree. How big is your screen?

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Hi Lukas,

thanks for your reply. My sreen is 61cm and I am running on 1920 x 1080.

Regards

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Thanks. Yeah, the look is intentional and I’m aware it’s not great.

We are working on a better glow for a future update. I will post back here when that is ready!

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Does the stars will have a realistic blooming effect?

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Yes, we do aim to make the blooming (glow) effect more realistic.

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But you wouldn’t replace or remove the stars and ascent stars and tails sparks vectors?

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Sorry, I’m not sure what you mean by “vectors”. Could you explain?

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I mean if they can make the stars even more realistic using glow effect without the graphic image file from resources

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There’s many things we would like to improve! We don’t like to promise any updates in advance, but watch this space or join the Betatesting newsletter to be informed about future development.

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