Has anyone else experienced a problem with explosion and launch sparks since FWsim 4, causing the effects to become messy and unrealistic?

I have discussed this with Lukas and he says he doesn’t see any problem with the effects on his end. To put it simply, the problem I’m experiencing is that the launch and explosion sparks in FWsim 4 occur twice whenever a single firework is launched, which causes the effect to become very messy and thus unrealistic. This is happening for every effect in FWsim 4.

However, I haven’t changed the dynamics or any attributes of the effects in FWsim 4. After the update to FWsim 4 in February 2025, the effects became messy on their own. I have asked Lukas and the FWsim team to release a quick update that would fix this problem.

Is anyone else experiencing this problem? I watched other FWsim users’ shows that were made recently (with FWsim 4) and they don’t seem to have the problem that I’m facing… so maybe there is something wrong on my end? Or is anyone with FWsim 4 also experiencing the same problems as me?

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Here are screenshots showing the problem:

FWsim 3 (launch and explosion sparks occur once in each firework, effects are clean and realistic):

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And here is FWsim 4 (launch and explosion sparks occur twice in each firework, effects are messy and unrealistic and ruining the entire show):

Both screenshots are from the same show.

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And no, I did not change the attributes of the effects myself in FWsim 4. The effects simply became very messy and unrealistic since the moment I updated to FWsim 4.

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