do you guys know how to make this effect called controbomba
I’ve been trying to make different types of Stutata shells, but the issue with FWsim right now is that you cannot make a vertical-type multi-break shell. You can definitely try to get a similar result, but I do not know of proper solutions.
Nevertheless, you can attempt to make the single individual parts or a “fake” pre-assembled effect, but the perspective is key. This is what I could come up with.
The actual final controbomba effect is easy though, as it is a set of xsmall and spark-type stars with position and speed randomness. The two rings have a custom farfalle tail and the second one is rotated to 30 degrees to simulate the two rings used in the firework manufacture. (sadly no parallel rings, but works to a certain extent)
Some time ago I proposed this in a thread. Please visit it and you might find some additional information. https://community.fwsim.com/t/is-it-possible-to-make-a-shell-of-shells-explode-vertically/
thank you very much i ve been really struggling
I obtained a very realistic effect after years of trying. Create a shell with high launch speed, then add an explosion very soon in the timeline to simulate the opening one. Then ad another explosion with sound and colour disabled and a low explosive power, add to this a shell of shells with low shells speed. You can add more than one of this. Then add the controbomba
I submitted a pack with lot of stutata shells to the online library some time ago. I wish it will be published soon.
i m trying but this effect seems to be a bit hard
What do you mean ? What’s the problem?
making a controbomba is the problem i m trying to understand
i guess now i was able to make it
I guess that after the software gets to a good point on the creation of more professional version features - remember that FWsim after all IS a professional fireworks show designer! - there might be a focus on adding more realistic features (both for the sake of enthusiasts and professionals). On these threads, I published a list of elements that would help create a real stutata.
[Feature request] Non-Inherit velocity toggle for SoS - #8 by Mangmod Non-Inherit velocity for shell of shells (So they don’t look like they are falling immediately)
Cylindrical Shell Explosions (Which is how a stutata is formed, with many sub-cylindrical shells)
I hope it helps!
thank you yes it helped